What can the morph ball ability in the Metroid series teach us about game design and exploration? When is a ball a world? When is rolling a lifestyle?
All tagged Zelda
What can the morph ball ability in the Metroid series teach us about game design and exploration? When is a ball a world? When is rolling a lifestyle?
Generations are convenient ways of describing the history of video games and useful marketing tools, but they seldom capture the brilliance of game design or the pleasures of play.
When is a game ecological? Are game spaces environments? How do we care for the virtual landscapes we inhabit?
Blake Reno discusses the power of friendship and the realities of time for “Shortest Day, Longest Night.”