Rental is shorter gentler than many other horror games, but it still explores some of our most primal fears.
Rental is shorter gentler than many other horror games, but it still explores some of our most primal fears.
With a retro art style and dialogue filled with meaningful consequences, AstralShift’s latest is a big step forward, going places few RPG Maker games are able to go.
Of course Balatro isn’t the first card-based roguelike. Balatro isn’t even the first poker-based roguelike (consider, for example, 2022’s Poker Quest: Swords and Spades). But Balatro is the first poker-based roguelike that reminds me of 1992’s Mah Jongg for Windows, and that’s why I can’t stop playing it.
Helldivers 2 presents an oddly alluring bug hunt, as long as you have friends who can watch as you’re blown up. It might lack some of the punch of Verhoeven's Starship Troopers, but its satire is still good for some laughs.
Tears of the Kingdom, how do we love thee? Let us count the ways.
A quirky sci-fi indie game filled with working class folks trying to make things work!
What can the wargame Battle Platform Antilles teach us about the limits of human beings and the forces of entropy?
For all of Tunic’s foxy brilliance, it forgets the lesson of Zelda: make the players feel smart.
Have you always wanted to experience the end of the world? Well, have I got the game for you: ARC!
Boyfriend Dungeon is a crushworthy queer romance game, but it doesn’t come without some baggage.
Talking politics is awkward, but Road 96 suggests it might not have to be.
Stories of Soil is an interactive, free-to-play art piece that’s all about revealing the cosmic essence of dirt, and it’s a trip and a half!
Ynglet is a brilliant platforming adventure, a minimalist ode to Scandinavian design sensibilities, striking a delightful balance between whimsy and challenge.
The Wild at Heart is a charming indie game bringing together puzzles and strategy with a moving, melancholy story.
Biomutant is messy in all the best and worst ways. It’s a AA game unafraid of piling on interesting ideas, even if they don’t always hang together very well.
Time loops, alien artifacts, and third-person shooting. Can Housemarque’s Returnal reinvent arcade fire for the present?
What happens when a beloved JRPG switches from turn-based to real-time combat?
Jason Mical offers impressions of a collaborative horror storytelling experience.
Cyber Shadow does retro right, combining tight gameplay with beautiful pixel art.
Jason Mical discusses the freedom, violence, and exploitation of Red Dead Online.