What’s horrifying in A Plague Tale: Innocence and Requiem are numbers - the overwhelming numbers of rats as they swarm over the screen.
All tagged Survival Horror
What’s horrifying in A Plague Tale: Innocence and Requiem are numbers - the overwhelming numbers of rats as they swarm over the screen.
If you’ve ever wondered what exactly a creeper is made of, we’re just as lost as you are, but we do have some ideas about why Minecraft’s most memorable character is, ostensibly, the villain.
What can the morph ball ability in the Metroid series teach us about game design and exploration? When is a ball a world? When is rolling a lifestyle?
Don Everhart meditates on Pathologic 2 and the transformative potential of crisis.
Survival Horror: Player Agency or Player Complicity in Amnesia: The Dark Descent